Question: What is a technique for optimizing Unity UI elements?
- Group static UI elements on one canvas, and dynamic elements on a separate canvas
- Position all canvas objects to the world origin
- Group as many UI elements as possible onto only one canvas
- Divide the screen into multiple canvas objects, each sized to a quarter of the screen size
Answer: The correct answer of the above question is Option A:Group static UI elements on one canvas, and dynamic elements on a separate canvas